I am cultural researcher interested in how we interact with and use media and technology. My current work is implementing research in the design of digital education experiences at the University of Michigan.

I have a PhD in media studies focused on VR and gaming. My dissertation Split Reality: Virtual Worlds of American Culture 1692-2017, examines cultural trends shaping the public reaction to VR and immersive media forms.

 

In my spare time, I'm podcasting about pop culture analysis, designing funky little games to make people think, and designing my own clothing (just because).

 

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