I am a researcher and creator bridging culture and technology to create new, interesting, and meaningful projects across media.

I value intellectual work that produces concrete solutions. Raise by engineers in the start-up culture of Oregon's "Silicon Forest," I learned to see the potential for human creativity and invention to change the world. From scholar to AI operator to online content creator, I seek to understand questions through a combination of practice and theory.

In my dissertation, Split Reality: Virtual Worlds of American Culture 1692-2017, I examine the 21st century explosion of virtual reality as a technology and cultural phenomenon to locate its emergence in earlier trends in art, philosophy, and representations of media.

 

I am currently a design manager at the Center for Academic Innovation at the University of Michigan creating online educational content that seeks to promote access to higher ed, produce innovative technical solutions, and imagine a better reality by challenging practices and expectations.

 

 

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